#ifndef CAMERA_H_INCLUDED
#define CAMERA_H_INCLUDED

#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480

#include "SDL/SDL.h"

class Camera{
private:
	SDL_Rect bounds;
public:
	static const float PI = 3.14159;
	Camera();
	SDL_Rect *get_bounds();
	int get_x();
	int get_y();
	int get_w();
	int get_h();
	void set_x(int x);
	void set_y(int y);
	void swap();
};

#endif // CAMERA_H_INCLUDED
